It’s 1929. You are Captain Sofi Odessa and her crew lost at sea in a strange world. Aboard the steamship Manticore, you must work together to survive by exploring mysterious islands, battling creatures, and meeting the world’s inhabitants. Along the way, seek out the totems of the gods. Wake the gods and perhaps you’ll be able to return home.
Sleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.